<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/">
  <channel>
    <title>Vitality Gaming</title>
    <description>Vitality Gaming News</description>
    <generator>Zend_Feed_Writer 1.11.11 (http://framework.zend.com)</generator>
    <link>http://www.vitalitygaming.com/home/m/386697</link>
    <item>
      <title>FITES 200 Man LAN - six days away!</title>
      <pubDate>Sat, 18 Feb 2012 16:47:00 -0500</pubDate>
      <link>http://www.vitalitygaming.com/home/article/583372/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/583372/m/386697</guid>
      <content:encoded><![CDATA[<div style="text-align: center; "><br class="Apple-interchange-newline"><a target="_blank" href="http://www.fites.net"><img src="http://files.enjin.com/27269/images/announcements/fites2012.png" alt="" style="border-top-style: none; border-right-style: none; border-bottom-style: none; border-left-style: none; border-width: initial; border-color: initial; border-image: initial; "></a><br></div><div style="text-align: center; "><br></div><div>The 200 Man LAN hosted by FITES will begin on&nbsp;February&nbsp;24th at 6:00 PM and will end on February 26th at 10:00 AM. &nbsp;Needless to say, this event promises to be their best one yet and the excitement continues to build as we draw closer to the event.</div><div><br></div><div>Vitality Gaming will be in attendance and will be represented by:</div><div><br></div><div><ul><li>Shawn "<a href="http://www.vitalitygaming.com/profile/119274" target="_blank">Disorbtion</a>"&nbsp;Keezel</li><li>Jim "<a href="http://www.vitalitygaming.com/profile/115262" target="_blank">gri3v</a>"&nbsp;Looker</li><li>Steve "<a href="http://www.vitalitygaming.com/profile/119610" target="_blank">Lyshk0</a>"&nbsp;Garcia</li><li>Bryan "<a href="http://www.vitalitygaming.com/profile/119434" target="_blank">mangos</a>"&nbsp;Scott</li><li>Alan "<a href="http://www.vitalitygaming.com/profile/119519" target="_blank">MrToasty</a>"&nbsp;Kordas</li><li>Nate "<a href="http://www.vitalitygaming.com/profile/238811" target="_blank">ntgCleaner</a>"&nbsp;Grealish</li><li>Kevin "<a href="http://www.vitalitygaming.com/profile/120107" target="_blank">omen7288</a>"&nbsp;Nyman</li><li>Brad "<a href="http://www.vitalitygaming.com/profile/115294" target="_blank">shank</a>"&nbsp;Shank</li><li>Pat "<a href="http://www.vitalitygaming.com/profile/268472" target="_blank">snapstyle</a>"&nbsp;France</li></ul><div><br></div></div><div>Collectively, we will be participating in the following tournaments:</div><div><br></div><div><ul><li><a href="http://intranet.fites.net/tournaments.php?id=22" target="_blank">Minecraft Creative Tournament</a></li><li><a href="http://intranet.fites.net/tournaments.php?id=21" target="_blank">Unreal Tournament 3 - 5 vs 5 Capture the Flag</a></li><li><a href="http://intranet.fites.net/tournaments.php?id=34" target="_blank">Starcraft 2 - 1 vs 1</a></li><li><a href="http://intranet.fites.net/tournaments.php?id=32" target="_blank">Team Fortress 2 - 6 vs 6 Stopwatch</a></li><li><a href="http://intranet.fites.net/tournaments.php?id=36" target="_blank">Battlefield 3 - 8 vs 8 Conquest</a></li><li><a href="http://intranet.fites.net/tournaments.php?id=33" target="_blank">Left 4 Dead 2 - 4 vs 4 Survival Scavenge</a></li></ul><div><br></div></div><div>We look forward to meeting new people, hanging out with old friends as well as some friendly competition :)</div><div><br></div><div>We wish all good luck and a great time. &nbsp;Feel free to stop by our table at the event and say hello!</div>]]></content:encoded>
    </item>
    <item>
      <title>Mass Effect 3 PC Demo!</title>
      <pubDate>Tue, 14 Feb 2012 15:44:00 -0500</pubDate>
      <link>http://www.vitalitygaming.com/home/article/576578/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/576578/m/386697</guid>
      <content:encoded><![CDATA[<img style="border: medium none;" alt="" title="" src="http://pcmedia.gamespy.com/pc/image/article/121/1218668/me3____1329245050.jpg" width="450"><br><br>If you can't wait a few more weeks before Commander Shepard embarks on 
his or hers final mission, then have we got news for you. Looks like PC 
gamers are getting their hands on the <a target="_blank" class="autolink" href="http://pc.gamespy.com/pc/mass-effect-3/index.html">Mass Effect 3</a>
 demo afterall (we thought this was only available to console gamers). 
All you have to do is log into Origin, look in the "Free Games" section,
 and download the demo. <br><br>
As you can see in the attached screenshot, the demo purports that it 
contains "over two hours" of the single-player campaign as well as 
portion of co-op multiplayer. Have you downloaded the demo already? What
 are your thoughts so far? Sound off in the comments below.<br><br>Copyright 1996-2012, IGN Entertainment, Inc.<br>]]></content:encoded>
    </item>
    <item>
      <title>Diablo 3 'targeting' Q2 launch</title>
      <pubDate>Sat, 11 Feb 2012 16:21:35 -0500</pubDate>
      <link>http://www.vitalitygaming.com/home/article/571385/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/571385/m/386697</guid>
      <content:encoded><![CDATA[<img style="border: medium none;" alt="" title="" src="http://cf.shacknews.com/promos/Diablo3.jpg" height="200" width="450"><br><br>Blizzard certainly likes taking their time making games. <a target="_blank" href="http://www.shacknews.com/game/diablo-3">Diablo 3</a> was announced about four years ago, and has yet to receive a release date. Ever since the beta went live, Blizzard revealed <a target="_blank" href="http://www.shacknews.com/article/72071/diablo-3-getting-massive-changes">massive changes</a> that had many fans concerned--will Diablo 3 be pushed back even further?<div id="article_body"><p>It
 appears concerns may have been unwarranted. At an investor's call, 
Blizzard announced that it is "targeting" a Q2 launch for the 
long-awaited RPG.</p><p>A
 calendar Q2 release would mean the title would ship between April and 
June. Blizzard notes that "beta testing and auction house testing" have 
both been "going well." In addition, Blizzard promises the launch of 
"multiple titles" in 2012.<br></p><p>Copyright 1996-2012 Shacknews LTD.</p></div>]]></content:encoded>
    </item>
    <item>
      <title>The Last of Us... in Pittsburgh!</title>
      <pubDate>Sat, 04 Feb 2012 17:40:00 -0500</pubDate>
      <link>http://www.vitalitygaming.com/home/article/559959/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/559959/m/386697</guid>
      <content:encoded><![CDATA[<img style="border: medium none;" alt="" title="" src="http://cf.shacknews.com/images/20120202/joel-points-out-bridge_20755.nphd.jpg" width="450"><br><br><div id="article_body"><p>The apocalyptic <a target="_blank" href="http://www.shacknews.com/game/the-last-of-us">The Last of Us</a> takes place at least <span style="font-style: italic;">partially</span>
 in the city of Pittsburgh, Pennsylvania. A set of new screenshots and a
 few scant details shed a little more light on the game, which until now
 has been fairly mysterious.</p><p><a href="http://www.gameinformer.com/b/news/archive/2012/02/02/exclusive-first-in-game-screenshots-of-the-last-of-us.aspx" target="_blank">Game Informer</a>
 reports that the setting is confirmed by one shot with a yellow bridge 
in the background, and Pittsburgh loves yellow bridges. Given that the 
game is post-apocalyptic and inspired by <span style="font-style: italic;">The Road</span>, it wouldn't surprise us to visit other locales.</p><p>The combat includes gunplay and melee attacks, not unlike a certain other <a target="_blank" href="http://www.shacknews.com/game/uncharted-3-drakes-deception">Naughty Dog title</a>.
 Weapons will also degrade with use, so you'll need to scavenge for new 
ones. Finally, Naughty Dog promises that Ellie won't need to be looked 
after. She's an AI character and you won't ever control her, but the 
developer is making a conscious effort to keep The Last of Us from 
becoming an escort mission.</p></div>Copyright 1996-2012 Shacknews LTD.]]></content:encoded>
    </item>
    <item>
      <title>Steam for Mobile app now in beta on Android, iOS</title>
      <pubDate>Thu, 26 Jan 2012 23:33:00 -0500</pubDate>
      <link>http://www.vitalitygaming.com/home/article/544979/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/544979/m/386697</guid>
      <content:encoded><![CDATA[<img style="border: medium none;" alt="" title="" src="http://cf.shacknews.com/images/20120126/unnamed_20683.nphd.jpg" width="450"><br><br>Valve's
 Steam service has just expanded to iOS and Android devices. The 
newly-released Steam Mobile app will allow gamers to chat with Steam 
friends, browse community groups, read the latest gaming news, and more.<p>"The
 Steam app comes from many direct requests from our customers," said 
Gabe Newell, co-founder and president of Valve, said in the 
announcement.</p><p>"Seeing
 which of your friends are online and playing a game, sending quick 
messages, looking at screenshots for an upcoming game, or catching a 
sale - these are all features customers have requested," Newell 
continued. "Mobile is changing way people interact, play games and 
consume media, and the Steam app is part of our commitment to meet 
customer demands and expand the service functionality of Steam to make 
it richer and more accessible for everyone."</p><p>The initial beta 
release will be locked. While the apps can be freely downloaded, not 
everyone will gain immediate access. "Those who wish to join the beta 
just need to download the Steam app (free of charge) and log in to their
 Steam account via the mobile app to express interest in the beta," the 
announcement notes.</p><p>Click here for the <a href="http://itunes.apple.com/us/app/steam-mobile/id495369748" target="blank">iOS version</a>, and here for the <a href="https://market.android.com/details?id=com.valvesoftware.android.steam.community" target="blank">Android version</a>.</p><p>Copyright 1996-2012 Shacknews LTD.</p>]]></content:encoded>
    </item>
    <item>
      <title>Shacknews '2011 GOTY' Recap</title>
      <pubDate>Wed, 25 Jan 2012 15:57:00 -0500</pubDate>
      <link>http://www.vitalitygaming.com/home/article/542731/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/542731/m/386697</guid>
      <content:encoded><![CDATA[<img style="border: medium none;" alt="" title="" src="http://cf.shacknews.com/images/sshots/Screenshot/14240/14240_4bacc52c5e341.nphd.jpg" width="450"><br><br>It
 took us two weeks to reveal, but the Shacknews Game of the Year awards 
for 2011 have been laid to rest, with CD Projekt RED's <a target="_blank" href="http://www.shacknews.com/game/the-witcher-2-assassins-of-kings">The Witcher 2: Assassins of Kings</a> taking the crown.<br><br>We
 didn't have the time to set up a reader poll for 'Best of 2011,' but 
our community did create their own; naming The Elder Scrolls V: Skyrim 
the <a href="http://www.shacknews.com/chatty?id=27382174#item_27382174" target="blank">Unofficial Shacknews Community</a> GOTY.<br><br>After
 the break is a listing of our 'Best of 2011' winners and honorable 
mentions along with a video presentation featuring the top five.<br><br><ul><li>Shacknews Game of the Year 2011: <a target="_blank" href="http://www.shacknews.com/article/72076/game-of-the-year-witcher-2-assassins-of-kings">The Witcher 2: Assassins of Kings</a></li><li>'Best of' First Runner-Up: <a target="_blank" href="http://www.shacknews.com/article/72066/best-of-2011-runner-up-portal-2">Portal 2</a></li><li>'Best of' Second Runner-Up: <a target="_blank" href="http://www.shacknews.com/article/72036/best-of-2011-runner-up-batman-arkham-city">Batman: Arkham City</a></li><li>'Best of' Third Runner-Up: <a target="_blank" href="http://www.shacknews.com/article/72023/best-of-2011-runner-up-elder-scrolls-v-skyrim">The Elder Scrolls V: Skyrim</a></li><li>'Best of' Fourth Runner-Up: <a target="_blank" href="http://www.shacknews.com/article/72005/best-of-2011-runner-up-deus-ex-human-revolution">Deus Ex: Human Revolution</a></li></ul><!--more--><br><ul><li>Honorable Mention: <a target="_blank" href="http://www.shacknews.com/article/71975/best-of-2011-honorable-mention-bastion">Bastion</a></li><li>Honorable Mention: <a target="_blank" href="http://www.shacknews.com/article/71955/best-of-2011-honorable-mention-super-mario-3d-land">Super Mario 3D Land</a></li><li>Honorable Mention: <a target="_blank" href="http://www.shacknews.com/article/71929/best-of-2011-honorable-mention-the-legend-of-zelda-skyward">The Legend of Zelda: Skyward Sword</a></li><li>Honorable Mention: <a target="_blank" href="http://www.shacknews.com/article/71898/best-of-2011-honorable-mention-saints-row-the-third">Saints Row: The Third</a></li><li>Honorable Mention: <a target="_blank" href="http://www.shacknews.com/article/71887/game-of-the-year-honorable-mention-littlebigplanet-2">LittleBigPlanet 2</a></li></ul><p><span style="font-style: italic;"></span></p><hr style="width: 100%; height: 2px;"><span style="font-style: italic;">The Shacknews <a target="_blank" href="http://www.shacknews.com/tag/game-of-the-year-2011/news">2011 Game of the Year awards</a>
 are based on a weighted scoring system between all staff writers and 
editors. Read all about how our GOTY voting process worked, <a target="_blank" href="http://www.shacknews.com/article/71890/shacknews-best-of-2011-awards">here</a>.<br></span><br>Copyright 1996-2012 Shacknews LTD.<br>]]></content:encoded>
    </item>
    <item>
      <title>Steam touts 2011 sales, 40 million accounts!</title>
      <pubDate>Sat, 07 Jan 2012 09:09:00 -0500</pubDate>
      <link>http://www.vitalitygaming.com/home/article/511282/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/511282/m/386697</guid>
      <content:encoded><![CDATA[<div style="text-align: left;"><a target="_blank" href="http://store.steampowered.com/"><img style="border: medium none; margin-right: 10px;" alt="" title="" src="http://files.enjin.com/27269/images/news/steam40million.png" align="left"></a>Valve is celebrating a successful 2011, with 
its seventh straight year of more than 100% sales increases. The 
developer also revealed that the recent holiday sale pushed the number 
of simultaneous users over the five million mark, and a handful of other
 impressive stats.<br><br>The
 service now boasts 1,800 games and 40 million accounts, and in 2011 it 
pushed out 780 petabytes of data -- double the amount from 2010. 14.5 
million copies of Steamworks games were registered, a 67% increase over 
2010, and the suite is now included in more than 400 games.</div><div id="article_body"><p><br></p><p style="text-align: left;">All of this good news comes amid increasing competition in the market, from services like OnLive and  EA's launch of the <a target="_blank" href="http://www.shacknews.com/article/68678/ea-launches-origin-online-store">Origin</a> online store. But with such successful numbers under its belt, the team at Valve probably isn't too worried.</p><p style="text-align: left;">"Steam
 and Steamworks continues to evolve to keep up with customer and 
developer demands for new services and content," said company president 
Gabe Newell in the announcement. "Support for in-game item trading 
prompted the exchange of over 19 million items. Support for Free to Play
 (FTP) games, launched in June, has spurred the launch of 18 FTP titles 
on Steam, with more coming in 2012. Looking forward, we are preparing 
for the launch of the Big Picture UI mode, which will allow gamers to 
experience Steam on large displays and in more rooms of the house."</p><p>Copyright 1996-2012 Shacknews LTD.</p></div>]]></content:encoded>
    </item>
    <item>
      <title>Happy New Year Everyone!</title>
      <pubDate>Sun, 01 Jan 2012 00:00:00 -0500</pubDate>
      <link>http://www.vitalitygaming.com/home/article/500727/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/500727/m/386697</guid>
      <content:encoded><![CDATA[<img style="border: medium none;" alt="" title="" src="http://files.enjin.com/27269/images/news/2012_happy_new_year.png" width="475">]]></content:encoded>
    </item>
    <item>
      <title>Steam Holiday Sale is now LIVE!!!</title>
      <pubDate>Mon, 19 Dec 2011 20:43:00 -0500</pubDate>
      <link>http://www.vitalitygaming.com/home/article/481124/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/481124/m/386697</guid>
      <content:encoded><![CDATA[<a target="_blank" href="http://store.steampowered.com/"><img style="border: medium none;" alt="" title="" src="http://files.enjin.com/27269/images/news/steam_holiday_sale_2011.png" width="475"></a><br><br>The Steam Holiday Sale is on now through Sunday, January 1, 2012. In 
addition to huge savings throughout the store, the 2011 sale features 
two special promotions that allow you to win like never before.<br><br>The
<a target="_blank" href="http://store.steampowered.com/holidaysale/"> Great Gift Pile</a> challenges gamers to complete up to six objectives each
 day. Completion of each objective grants the chance to win a free game 
or discount coupons for select games available on Steam. If you don’t 
win, no worries, you’ll be given a piece of coal. But hold onto that 
coal! <br><br>Why?<br><br>Coal is the ticket to enter the Epic Holiday 
Giveaway. <span style="font-weight: bold; color: rgb(255, 0, 0);">It’s called Epic because the top prize is every game on Steam.</span>
 The more coal you have, the better your chance of winning.  Players may
 alternatively choose to magically mix their coal into something shiny 
and new by "crafting” seven pieces into a gift from the Great Gift Pile.
 So this year receiving coal is a good thing.<br><br>Didn’t get what you want?  Of course Steam allows you to trade coal and prizes with your friends. Further details on these events and information on how it’s progressing may be found <a target="_blank" href="http://store.steampowered.com/holidaysale/details">here</a>. Complete information on all the savings, daily deals, featured publisher game packs, compilations and more may be found on <a target="_blank" href="http://store.steampowered.com/">www.steampowered.com</a>.<br><br>&copy; 2011 Valve Corporation.<br>]]></content:encoded>
    </item>
    <item>
      <title>Tribes Ascend Closed Beta</title>
      <pubDate>Sun, 04 Dec 2011 22:54:00 -0500</pubDate>
      <link>http://www.vitalitygaming.com/home/article/454256/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/454256/m/386697</guid>
      <content:encoded><![CDATA[<div style="text-align: center;"><a target="_blank" href="http://www.tribesuniverse.com/"><img style="border: medium none; margin: 5px; width: 464px; height: 266px;" alt="" title="" src="http://files.enjin.com/27269/images/news/tribes_ascend_17334.nphd.jpg" align="middle"></a><br>
</div>
<br>The closed beta for <a target="_blank" class="autolink" href="http://pc.gamespy.com/pc/tribes-ascend/index.html">Tribes: Ascend</a> began last month and you can register to get into this prestigious event by visiting the <a href="http://www.tribesascend.com/" target="_blank">official site to sign up</a>.
 Keep in mind that just because you sign up for the beta, doesn't mean 
you're going to get in -- although the odds are pretty good if you're to
 believe the <a href="http://www.tribesascend.com/faq/" target="_blank">official FAQ</a>. If you want to guarantee a spot in the closed beta, well, you're going to have to shell out some coin by <a href="http://www.tribesascend.com/buypage.html" target="_blank">pre-ordering</a> the game. <br><br>
So what's currently in the beta? A small quote from the official press release has the information you're looking for: <br>
<br> 
<blockquote>"The Closed Beta build of Tribes: Ascend includes two 
initial class options - the Soldier and the Ranger, 10 additional 
classes available to be permanently unlocked, 3 drivable vehicles, 2 
game-modes, and servers located across North America, Europe and 
Australia."<br>
<br></blockquote>Copyright 1996-2011, IGN Entertainment, Inc]]></content:encoded>
    </item>
    <item>
      <title>2011 SPIKE VIDEO GAME AWARD</title>
      <pubDate>Tue, 22 Nov 2011 12:55:00 -0500</pubDate>
      <link>http://www.vitalitygaming.com/home/article/436369/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/436369/m/386697</guid>
      <content:encoded><![CDATA[<a target="_blank" href="http://www.spike.com/events/video-game-awards-2011"><img style="border: medium none;" alt="" title="" src="http://files.enjin.com/27269/images/news/2011_spike_vga.png" width="500"></a><br><br><a target="_blank" href="http://vitalitygaming.com/forums/m/386470/viewthread/1644253-2011-spike-vga">http://vitalitygaming.com/forums/m/386470/viewthread/1644253-2011-spike-vga</a><br>]]></content:encoded>
    </item>
    <item>
      <title>Counter-Strike: GO Beta Nov 30th</title>
      <pubDate>Mon, 21 Nov 2011 15:19:00 -0500</pubDate>
      <link>http://www.vitalitygaming.com/home/article/435305/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/435305/m/386697</guid>
      <content:encoded><![CDATA[<div id="article_body"><p><a target="_blank" href="http://www.shacknews.com/game/counter-strike-global-offensive"><img style="border: medium none;" alt="" title="" src="http://files.enjin.com/27269/images/news/Counter-Strike-GO.jpg" width="500"></a><br></p><p>Just in case this holiday season hadn't given you enough shooters to occupy yourself with, <a target="_blank" href="http://www.shacknews.com/game/counter-strike-global-offensive">Counter-Strike: Global Offensive</a>
 is preparing to roll out its PC-only closed beta. For current 
key-holders, the beta will begin on November 30, but Valve assures fans 
it will move to an open beta eventually.</p><p>The announcements came from the <a href="https://twitter.com/#%21/csgo_dev" target="_blank">CS:GO Twitter</a> account (via <a href="http://www.pcgamer.com/2011/11/21/counter-strike-global-offensive-closed-beta-set-to-go-on-november-30/" target="_blank">PC Gamer</a>).
 At first, the beta will only include two maps: Dust, and Dust2. The 
team plans to roll out more beta keys, and then turn it into an open 
beta.</p><p>The beta was <a target="_blank" href="http://www.shacknews.com/article/70858/counter-strike-global-offensive-delayed-due-to-pro-feedback">delayed</a>
 in October, which risked impacting the release window. Valve hasn't 
explicitly claimed it's moving from its early 2012 target, but said 
they're "more than happy to just keep working on this 'til it's ready to
 ship."</p><p>Copyright 1996-2011 Shacknews LTD.</p></div>]]></content:encoded>
    </item>
    <item>
      <title>Grand Theft Auto V Trailer!</title>
      <pubDate>Thu, 03 Nov 2011 12:01:00 -0400</pubDate>
      <link>http://www.vitalitygaming.com/home/article/413332/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/413332/m/386697</guid>
      <content:encoded><![CDATA[<object height="340" width="500"><param name="wmode" value="opaque"><param name="movie" value="http://www.youtube-nocookie.com/v/QkkoHAzjnUs?fs=1&amp;hl=en_US"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed wmode="opaque" src="http://www.youtube-nocookie.com/v/QkkoHAzjnUs?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="340" width="500"></object>]]></content:encoded>
    </item>
    <item>
      <title>KF 66% Off + Halloween Update</title>
      <pubDate>Sun, 30 Oct 2011 10:58:00 -0400</pubDate>
      <link>http://www.vitalitygaming.com/home/article/408567/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/408567/m/386697</guid>
      <content:encoded><![CDATA[<a target="_blank" href="http://store.steampowered.com/app/1250"><img style="border: medium none;" alt="" title="" src="http://files.enjin.com/27269/images/news/kf_halloween_2011_update.png"></a>]]></content:encoded>
    </item>
    <item>
      <title>Steam Halloween 2011 Sale</title>
      <pubDate>Fri, 28 Oct 2011 19:36:00 -0400</pubDate>
      <link>http://www.vitalitygaming.com/home/article/406823/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/406823/m/386697</guid>
      <content:encoded><![CDATA[<a target="_blank" href="http://store.steampowered.com/sale/scary_sale_2011"><img style="border: medium none;" alt="" title="" src="http://files.enjin.com/27269/images/news/steam_halloween_sale_2011.png"></a>]]></content:encoded>
    </item>
    <item>
      <title>BF3 Launch Trailer!</title>
      <pubDate>Fri, 21 Oct 2011 18:39:00 -0400</pubDate>
      <link>http://www.vitalitygaming.com/home/article/399011/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/399011/m/386697</guid>
      <content:encoded><![CDATA[<object height="340" width="500"><param name="wmode" value="opaque"><param name="movie" value="http://www.youtube-nocookie.com/v/9DM7NsxOS0Q?fs=1&amp;hl=en_US"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed wmode="opaque" src="http://www.youtube-nocookie.com/v/9DM7NsxOS0Q?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="340" width="500"></object>]]></content:encoded>
    </item>
    <item>
      <title>Vitality Gaming: Updates!</title>
      <pubDate>Tue, 18 Oct 2011 21:43:00 -0400</pubDate>
      <link>http://www.vitalitygaming.com/home/article/395931/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/395931/m/386697</guid>
      <content:encoded><![CDATA[<span style="font-family: georgia,palatino;"><span style="font-size: small; font-weight: bold;">Website Housekeeping (Work In Progress)</span></span><br>
<br>
<div style="text-align: left;">Look out for new pages, drop-down menus, and overall content as we enter [what is shaping up to be] an <a target="_blank" href="http://games.ign.com/articles/115/1156716p1.html">epic fall for gaming</a>!&nbsp;
 On that note, as most of you know, we like to keep the look &amp; feel 
of the site changing over time and we've definitely been digging our 
current setup: Secret World Illuminati layout paired with the Dark Era 
header (Castlevania anyone?)<br>
</div>
<br>
<img style="border: medium none;" alt="" title="" src="http://files.enjin.com/27269/images/news/leaves1.gif" height="100" width="500"><br>
<span style="font-family: georgia,palatino;"><span style="font-size: small; font-weight: bold;"><br>
Calendar Events (Back in Effect)</span></span><br>
<br>
<span style="font-size: 14pt;"><span style="font-family: Courier New; font-size: 14pt;"><a target="_blank" href="../../../../../../../../calendar#op=detail/preset_id=386698/event_id=98129/timestamp=1319151600">Team Fortress 2</a> (Tuesdays &amp; Thursdays)</span><br style="font-family: Courier New;"><span style="font-family: Courier New; font-size: 14pt;"><a target="_blank" href="../../../../../../../../calendar#op=detail/preset_id=386698/event_id=98135/timestamp=1319324400">Mixed Games Bag</a> (Saturdays &amp; Sundays)*</span><span style="font-size: 14pt;"></span><span style="font-size: 14pt;"></span><span style="font-size: 14pt;"></span></span><br>
<span style="font-size: 8pt;">*<span style="font-size: 8pt;">subject to change: Aliens vs Predator, DiRT3, Killing Floor, Left 4 Dead 2, StarCraft II, etc.</span></span><br>
<br>
Please use the <span style="text-decoration: underline;"></span><a target="_blank" href="../../../../../../../../forums/m/386470/viewthread/156092-site-calendar">Site Calendar</a> thread to give us your input on Events!<br>
<br>
<img style="border: medium none;" alt="" title="" src="http://files.enjin.com/27269/images/news/leaves1.gif" height="100" width="500"><br>
<br>
<span style="font-size: small; font-weight: bold;"><span style="font-family: georgia,palatino;"></span></span><span style="font-size: small; font-weight: bold;"><span style="font-family: georgia,palatino;">FITES 200 MAN LAN (Registration Open)</span></span><br>
<br>
The Annual New Year LAN's that Purpose1 hosted for us in Harrisburg, PA 
over the past few years were a complete blast and the memories will last
 a lifetime!&nbsp; Sadly, their office is no longer available, so we figured 
the next best alternative was to seek out other venues.&nbsp; Our friends 
over at FITES are hosting their 200 MAN LAN next February 24th - 26th.<br>
<div style="text-align: left;"><br>
</div>
<div style="text-align: center;"><span style="font-weight: bold;"><span style="font-size: 12pt; color: rgb(255, 0, 0);">This would be an awesome way for all of
 us to not only participate in our 1st "large scale" event as a group, 
but also fulfill the void that we'll miss over the new year... game on 
fellas!</span></span><br><span style="font-weight: bold;"></span></div><span style="font-weight: bold;">
  <br>
</span>
<div style="text-align: center;"><a target="_blank" href="http://www.fites.net/store/?sa=view;id=7"><img style="border: medium none;" alt="" title="" src="http://www.fites.net/images/fites2012.png"></a><br>
</div>
]]></content:encoded>
    </item>
    <item>
      <title>Gears of War 3 Review</title>
      <pubDate>Tue, 20 Sep 2011 13:45:00 -0400</pubDate>
      <link>http://www.vitalitygaming.com/home/article/362973/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/362973/m/386697</guid>
      <content:encoded><![CDATA[<a target="_blank" href="http://files.enjin.com/27269/images/news/gears-of-war-3-wallpaper-13.jpg"><img style="border: medium none;" alt="" title="" src="http://files.enjin.com/27269/images/news/gears-of-war-3-wallpaper-13-resized.jpg"></a><br><br><a target="_blank" href="http://www.shacknews.com/game/gears-of-war-3">Gears of War 3</a>
 does something that few video game franchises have the confidence to 
do: it provides total closure, without teasing something for the future.
 There is little doubt that the Gears of War franchise will continue 
beyond the stories of Marcus Fenix and Co., but developer Epic Games 
isn't relying on cheap narrative tricks to continue the franchise. 
There's a level of confidence evident throughout the entire Gears of War
 3 package that I wish more developers would employ.<br><!--more--><br>It feels like
 Epic Games poured everything they could into one package, making sure 
each element was as high in quality as the last. There is no filler. 
Gears 3 is a product that is built to last, and it's the best action 
title on Xbox 360.<p>In
 order to defeat the Locust, the COG army used Hammer of Dawn strikes to
 incinerate entire cities. In Gears of War 2, players help sink the city
 of Jacinto, one of Sera's last human colonies, in order to squash the 
Locust threat. These strategies were short-sighted and childish. The "if
 I can't have it, no one can" attitude proved that humanity had no other
 choice for survival.</p><p>Gears of War 3 doesn't fall back on that 
idea. More than any other war-based game I've ever played, the 
characters appear tired and worn out. Emotionally, they're done 
fighting. They're damaged goods. You get an honest and sincere sense of 
how the war against the Locust and Lambent horde has changed the lives 
of these characters. When Gears of War 3 tries to get emotional, it 
works. Some of the core ideas are still silly, but it's a surprisingly 
touching story that's less about war as it is about finding a place to 
call home.</p><p><a target="_blank" href="http:////cf.shacknews.com/images/20110615/gears3horde002_18487.jpg"><img style="border: medium none;" alt="" title="" src="http://cf.shacknews.com/images/20110615/gears3horde002_18487.jpg" width="500"></a><br></p><div id="video">
    
		        

	           <div id="videowrapper">
	            
	          </div>

	        
    
	    </div><p>There are five acts in Gears of War 3 that can be 
played solo or cooperatively with three players. Unlike previous games 
in the series, the game doesn't fall back on shuffling players into dark
 caves (or inside giant worms). Utilizing enhancements to the Unreal 3 
Engine, Gears 3 showcases new and colorful environments, the majority of
 which are outdoors. Simply put, the game looks brilliant throughout. 
The only oddity is that, as in previous games, areas don't look like 
organic locations on a real planet; they look crafted for encounters. 
It's easy to spot where someone on the design team said, "put a box 
there so someone can use it as cover!" Still, action is paced so well 
that it's more of an observation than a complaint. There are also a 
handful of bosses throughout the experience that, honestly, I thought 
all worked extremely well. More than that, they were fun and reminded me
 of strategic combat found in something like a Metroid rather than the 
typical and lazy "just keep shooting" idea we've seen so often.</p><p>Gears
 of War 3 includes the ability to play the game in "Arcade" mode, which 
scores players for kills, assists, and so on. Earning points fills a 
multiplier which quickly drains if any of your team goes down. Mutators 
can also be activated to change the game, in a manner not unlike Halo's 
Skulls. A lot of the ideas are great here, but I took issue with the 
amount of time it takes to unlock some of the coolest mutators. It would
 be nice if there was an ability to just have everything accessible so 
friends could worry more about playing the actual mode, rather than 
thinking about what's next on their tree of unlocks.</p><div class="embedimage"><a target="_blank" href="http://cf.shacknews.com/images/20110826/gears3checkout1_19164.jpg"><img style="border: medium none;" alt="" src="http://cf.shacknews.com/images/20110826/gears3checkout1_19164.jpg" width="500"></a></div><p>Horde
 has evolved, adding Tower Defense-inspired elements to the mode. Now, 
you earn money for kills and use this cash to purchase fortifications 
throughout the game's multiplayer maps. As you purchase and repair these
 fortifications between rounds, new items and upgrades are made 
available. It's punishingly harder than I remember the original Horde 
mode being, which I'm totally cool with. Each tenth wave is a "boss" 
wave, sending a swarm of random boss-types in your direction. In one 
instance, two Berserkers and a group of mixed Locust attacked us and we 
were quickly decimated by the group. When the wave restarted, a Brumak 
was our major boss enemy, picking us apart once again. In the beginning 
my group was silent and we couldn't beat the boss wave, but once we 
started to talk and make tactical decisions about where we needed to 
hole up and what fortifications we needed, we were much more successful 
in our endeavor to survive the Locust surprise party.</p><p>Beast mode 
is surprisingly well crafted as well. Here, players are given the chance
 to play as the various forms of Locust enemies. This is unlike anything
 in the series' past. Gears is about "stop and pop" whereas Beast is 
about constant rush and attack against the AI opponent. It also forces 
you to pay attention to progression. It's cool to play as a Armored 
Kantus who can roll into enemies, slicing them with his razor-sharp 
body. All of this, by the way, is happening on a 60 second timer that 
gains a few extra seconds for doing thing like getting kills. It's a 
great change of pace.</p><p>Multiplayer is back and, theoretically, it 
will perform better than Gears of War 2. Epic has decided to use 
dedicated servers this time around, but it's difficult to gauge that 
success until the game's release. Multiplayer has seen some changes 
since the beta. The Retro Lancer, for example, has a high kickback when 
fired from the hip. The actual gameplay strategy, I found, is 
essentially the same as it always has been. People rush toward you and 
fire active-reload-powered shotgun rounds in your direction while 
rolling around like a circus performer. It's not a knock against the 
game, but it's basically what every match turns into because it's 
successful. Hell, I do it too! I would like to see at least one playlist
 where people were unable to use the shotgun only if to force players 
into using any of the game's other, very awesome weaponry.</p><p>Gears 
of War 3 manages to offer players closure in a story that is more 
sincere and mature than what the series has attempted in the past. It's a
 great send off for Delta Squad, a clan of characters that we manage to 
like hanging out with despite themselves. Not only is the game longer 
than any title in the franchise's past--clocking in around 12 
hours--it's also the best game in the series. Beyond that, the entire 
package is so well produced and exudes a level of confidence in 
storytelling and overall polish that Gears of War 3 is the best action 
game available on the Xbox 360.</p><p>Copyright 1996-2011 Shacknews LTD.</p>]]></content:encoded>
    </item>
    <item>
      <title>Vitality Gaming: Podcast Pilot Episode Tonight!</title>
      <pubDate>Fri, 26 Aug 2011 14:18:00 -0400</pubDate>
      <link>http://www.vitalitygaming.com/home/article/338339/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/338339/m/386697</guid>
      <content:encoded><![CDATA[<div style="text-align: center;"><iframe style="border: 0pt none; outline: 0pt none;" src="http://cdn.livestream.com/embed/palancast?layout=4&amp;clip=pla_508751ab-5159-42d8-af5b-77b7c16a24a5&amp;color=0x006ccd&amp;autoPlay=false&amp;mute=false&amp;iconColorOver=0xe4f2ff&amp;iconColor=0xb5dcff&amp;allowchat=true&amp;height=295&amp;width=480" scrolling="no" frameborder="0" height="295" width="480"></iframe></div><div align="left"><br>After plenty of discussion and planning, the pilot episode of the monthly PA LANCast will be broadcasted tonight through <a href="http://www.livestream.com/palancast" target="_blank">www.livestream.com/palancast</a></div><div>The name will most likely change, and when it does we will have a separate logo for it.</div><div><br>This podcast will be hosted together with our friends from <a href="http://www.fites.net/" target="_blank">FITES</a> to discuss and debate on hot topics in gaming, as well as the PA LAN scene, and other related (but not always) topics.</div><div>&nbsp;</div><div>Your hosts for this evening are:</div><div>&nbsp;</div><div><a href="http://www.vitalitygaming.com/profile/237126" target="_blank">Czar</a></div><div><a href="http://www.vitalitygaming.com/profile/250770" target="_blank">Decepticon</a></div><div><a href="http://www.vitalitygaming.com/profile/115262" target="_blank">gri3v</a></div><div><a href="http://www.vitalitygaming.com/profile/115294" target="_blank">Shank</a></div><div><br>We also plan on having a guest with us each month from a different gaming group / LAN organization to allow them to inform us of their events and give their insight on our points of discussion.<br><br>The podcast will begin today at 9:30 PM EST and we welcome everyone to tune in and let us know what you think!<br></div>]]></content:encoded>
    </item>
    <item>
      <title>MLG Anaheim 2011</title>
      <pubDate>Tue, 09 Aug 2011 11:58:00 -0400</pubDate>
      <link>http://www.vitalitygaming.com/home/article/320681/m/386697</link>
      <guid>http://www.vitalitygaming.com/home/article/320681/m/386697</guid>
      <content:encoded><![CDATA[<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://active.macromedia.com/flash6/cabs/swflash.cab#version=6.0.0.0" height="100" width="100"><a target="_blank" href="http://pro.majorleaguegaming.com/competitions/22"><img style="border: medium none;" alt="" title="" src="http://files.enjin.com/27269/images/news/procircuit_anaheim_5451.jpg" width="500"></a><br><br></object><div style="text-align: justify;">Anaheim was even bigger and better than Columbus; thousands of the world's best players competed for over $120,000 in prizes, and the biggest audience in Pro Circuit history was there to watch it all. See the archive for photos, videos, final results and brackets, and more!<br><br><span style="font-size: 14pt;"><a target="_blank" href="http://tv.majorleaguegaming.com/videos/73691-what-happened-in-anaheim">What Happened in Anaheim? (go here for HD version)</a></span><br></div><br><object codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" id="flashObj" height="338" width="600"><param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9?isVid=1&amp;isUI=1"><param name="bgcolor" value="#FFFFFF"><param name="flashVars" value="videoId=1099539552001&amp;linkBaseURL=http%3A%2F%2Ftv.majorleaguegaming.com%2Fvideos%2F73691-what-happened-in-anaheim&amp;playerID=77799657001&amp;playerKey=AQ~~,AAAAENYkOZk~,v4FntHbZhTSQ9B-Jeb6shnssqwZMp0IR&amp;domain=embed&amp;dynamicStreaming=true"><param name="base" value="http://admin.brightcove.com"><param name="seamlesstabbing" value="false"><param name="allowFullScreen" value="true"><param name="swLiveConnect" value="true"><param name="allowScriptAccess" value="always"><embed src="http://c.brightcove.com/services/viewer/federated_f9?isVid=1&amp;isUI=1" bgcolor="#FFFFFF" flashvars="videoId=1099539552001&amp;linkBaseURL=http%3A%2F%2Ftv.majorleaguegaming.com%2Fvideos%2F73691-what-happened-in-anaheim&amp;playerID=77799657001&amp;playerKey=AQ~~,AAAAENYkOZk~,v4FntHbZhTSQ9B-Jeb6shnssqwZMp0IR&amp;domain=embed&amp;dynamicStreaming=true" base="http://admin.brightcove.com" name="flashObj" seamlesstabbing="false" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" swliveconnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" height="338" width="500"></object><br><br>With 1,000 players, 20,000 spectators, and $120k at stake, MLG Anaheim was the biggest Event yet. Get an in-depth look at everything that went down.<br><div style="text-align: justify;"><br>&copy; 2011 Major League Gaming, Inc.<br><br>Footnote: StarCraft II coverage is from 2:20 - 6:40 and again from 37:50 - 50:00<br></div>]]></content:encoded>
    </item>
  </channel>
</rss>

